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Accessibility Statement

Saveourems works toward WCAG 2.2 AA. This page records the current approach, known gaps and feedback route.

Last reviewed 6 September 2026

Our commitment

We aim to meet WCAG 2.2 AA across the whole product, including the game clients. Accessibility is checked as part of every release, not audited once a year and forgotten.

What we've done

  • All interactive controls are reachable and operable by keyboard, with a visible focus ring.
  • Text contrast meets or exceeds 4.5:1; large text and UI components meet 3:1.
  • Game outcomes are announced in text, not only through colour or animation.
  • All animation respects prefers-reduced-motion, including reel spins and the wheel.
  • Layouts reflow to 320px without horizontal scrolling and support 200% zoom.

Known gaps

  • The Plinko board is drawn on canvas; the result is announced in text, but the ball path itself is not exposed to screen readers.
  • The scratchcard requires a pointer gesture to reveal. A keyboard "reveal all" control is planned for the next release.
  • Some third-party provider artwork lacks descriptive alternative text beyond the game name.

Feedback

For accessibility questions or assistance, use the contact details on the support page.